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发表于 2018-1-23 12:18:03
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本帖最后由 drug9_9 于 2018-1-23 12:25 编辑
更新原文如下:
What's New in Version V2.031
Released 4 hours ago
V2.031
Fixed issue where MPreg players wouldn't have their weight reset when FPE was told to stop via the MCM Debug FPE Stop option
V2.03
Removed blank MCM ini so that way settings don't get wiped every update
If the dad is disabled, Find the Father quest doesn't start
@Z0mBieP00Nani's edit added to condom box. It looks great!
Fixed issue with labor quest that causes infinite loop on doctor dialogue and labor
Fixed daddy quest priorities again so that you can talk to dogmeat. This should be the last of the quest priority changes. To talk to dogmeat when he's the father, click the "Talk" option. Same goes for any other companions
Added XP gain to all the quests that show up in the pipboy(this was so that you get the "Quest Completed" notification)
V2.02
Changed chance values in notifications to be more precise
Fixed a logic error for a message to appear in the self impregnation quest
Changed all FPE dialogue quests priorities to lower than 50, but higher than default doctor dialogue. This should prevent any issues people have been having with the Daddy quest's dialogue overwriting all other dialogue.
V2.01
Added OnUpdate and OnReset events for children, so that when a user initiates a reset, children also get removed and scripts shouldn't stick around
V2.0
Added 9 different faces for each of the types of children, going from the original 8 adults to 80 ( This took a while to do, making faces ain't easy )
Added new model for condoms. It is now a little condom box.
Added new texture for contraceptive pills. It now has pretty colors. :smile:
New weight for the pill and condoms. Now they weight roughly like you'd expect them to.
Fixed the Abortion quest's Miscellaneous message combining by ALSO making it into a normal quest, just like how I did the birth tracking quest. (<._<)
Overhauled the entire system. This means you will need a clean save before using this version.
Now NPCs, when they are loaded into the FPE system, can get the chance of being fertile too, so if you and the NPC are fertile/virile, it will exponentially increase the chances of a pregnancy.
The calculations for player-involved sex are more complex; Condoms being worn by both male and female will cause exponential decrease in chances of pregnancy.
Inter-Mod communication should allow other mods to get data on pregnant characters, including the player. Look at the script source files for more information, if you are interested.
Condoms now have the option of being reapplied after you have sex, if you have extras. Option available in the MCM menu
Now the pregnancy months should be accurate. In other words, starting from conception, there should only be 9 months of pregnancy. After 9 months have passed, labour should start
You now only have to wait 12 hours by default to find out you're pregnant.
Every 12 hours since the start of a pregnancy, a check is done to change the belly size of the pregnant person. This is changeable via changing a global by using the console command "set FPFP_Internal_UpdateTime to #"
FPE now needs to be started back up when stopped via an MCM menu button.
Pregnant player's Babies now have health and radiation counters. Every time your pregnancy status is checked, your babies' health and radiation damage is checked too.
If your baby's health is below zero OR you have over 500 rads, you will have a miscarriage and go through a quest to solve it.
Babies can come out as Ghouls if you have too much radiation, but not enough to kill your baby
Using radaway can help remove radiation from your baby. RadX can prevent half of the radiation damage. Stims will help heal your baby. Going to the doctor can get your baby healed.
Both ghoulification and baby health can be turned off in the MCM menu.
You can have multiple babies! There's a maximum amount you can customize. The chance for having multiple babies is customizable as well.
New Baby Addon system! FPE 2.0 comes with two of them! (these two are probably the only ones you'll need until Four Play gets updated to 1.0)
Restructured MCM menu
NPCs that are partners or the father of a player's children will be temporarily calmed even after their quest is over.
Visual FX are applied when getting hurt during labor pains during the labor quest or during miscarriage quest
Renamed Labor quest
Children should be able to take orders from you when they are a part of a player owned workshop
When you extort a player's baby's father for money, the money you get is based off of player level
The Abortion greeting is now no more. Instead, doctors ask you for general care for your baby, leading to multiple options you can choose.
Fertile/Virile notifications have been changed to support FemaleToFemale players text-wise
Added the ability to try and Self-Impregnate if you can impregnate and can get pregnant (male w/ MPREG OR female w/ FemToFem). This option is toggleable in the MCM
Added options to have lasting body morphs on NPCs that were pregnant and gave birth. This is toggleable in the MCM menu.
Added an MCM reset for the player body when the player is not pregnant
Made condoms less rare
Made condoms craftable
Made condom value lower as it became craftable
When children grow up, they keep their items
MCM setting that can either be set to "NPCs always use contraceptives if available" or "chance of using contraceptives based on NPC contraceptive chance". This affects the next two changes listed
When sex starts, and the player is involved in sex, an npc can use the pill if it's in their inventory and they are able to be pregnant.
Both NPCs that can impregnate(fathers) and NPCs that can become pregnant(mothers) can equip a condom if it's in their inventory
When under the affects of RadX, a pregnant player's baby takes half rad damage
When cannibalizing someone while pregnant, the baby is healed if baby health options are enabled
Ghoulish perk have babies heal health when taking rads but they still take the rad damage
Rad Resistance perks now can reduce rad damage, with Rad Resistance 3 ultimately reducing damage to 0. This doesn't affect ghoulish perk healing the baby
Toughness perks now reduce the baby damage by 20% each rank when the player is hit with an attack. All 5 perks means the baby doesn't take damage from hits.
舊版本升級:此增強版本需要您卸載舊的家庭計畫或家庭計畫增強V 1.x,加載您的保存,等待30秒,保存,然後退出。 一旦你完成了,使用保存遊戲清理工去除任何舊的東西。 然後按照FPE安裝說明,你應該沒事的。
之前的大肚子通通會不見!!!
鏈接:https://pan.baidu.com/s/1pMYBvkv 密碼:8j75 |
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