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本帖最后由 暗影夜刺 于 2019-4-4 01:02 编辑
来源:N网 可驾驶的汽车
作者:ViciousCeph
标签:无授权(侵删)
DRIVABLE CARS: REDUX
About:
Basically a remake of the Drivable Vanilla Cars. Adds plenty of drivable cars. There's a drivable version of every single vanilla car and some new ones too (the new ones are included in MoreCars). This is a significantly more advanced version compared to the original mod.
New features:
Spinning tires!
Ability to store your items in the trunk!
Working headlights, automatically turned on at night!
Drivable cars spawn in Commonwealth and optionally in Far Harbor and Nuka World.
Changes/Reworks:
Companions take a passenger seat automatically!
Building now requires Science 2.
All known bugs from the original are now fixed!
Acquisition:
A number of Drivable Cars can be found all over Commonwealth, Far Harbor and Nuka World. They're somewhat hard to find due to being almost undistinguishable from regular non drivable ones.
Drivable Cars can also be built at the Settlement Workshop. It requires Science 2 perk to build them. (If the new category doesn't appear for you, travel to another location)
Changelogs:
1.0.3.1:
Fixed an unintentional change of robobrain behavior.
1.0.3:
WARNING!!! If you are using a version earlier than 1.0.3 or the Original Mod, before updating, delete the .esp, load the game, save the game and only after that install the updated mod. After that all cars will be reset.
Fixed issues with Workshop Category not appearing, also traveling to another location is no longer needed for the workshop category to be added.
Potential fix for cars being attacked (at least drastically lowered chances of that happening).
Potential fix for cars stopping when using certain companions.
1.0.2:
Lowered volume for engine sounds.
Changed certain car spawns in the world.
1.0.1
Now flagged as ESL so the mod won't count towards the plugin limit.
Changed engine sounds.
Added ability to hit enemies with the car.
Slightly adjusted driver and passenger positions for the Station Wagon.
For this mod to work properly, it is advised (but not mandatory) to add this line to your fallout4.ini under [Camera]:
bApplyCameraNodeAnimations=0
If you want to keep the camera settings close to vanilla, also add:
f3rdPersonAimFOV=90.0000
fVanityModeMaxDist=200.0000
fVanityModeMinDist=80.0000
fPitchZoomOutMaxDist=0.0000
fMinCurrentZoom=0.0000
fMouseWheelZoomSpeed=0.5000
fMouseWheelZoomIncrement=0.5000
fOverShoulderMeleeCombatPosX=35.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=5.0000
fOverShoulderCombatPosX=35.0000
fOverShoulderPosZ=-5.0000
fOverShoulderPosX=35.0000
Fell free to add your own images and videos!
驾驶汽车:REDUX 关于:基本上是改装的Drivable Vanilla Cars。增加了大量可驾驶的汽车。每辆香草汽车都有一个可驾驶版本,还有一些新款汽车(新款汽车包含在更多汽车中)。与原始mod相比,这是一个明显更高级的版本。新功能:旋转轮胎!能够将物品存放在行李箱中!工作大灯,晚上自动开启!可驱动汽车在英联邦产生,并可选择在远港和努卡世界。更改/返工:同伴自动乘坐座位!建筑现在需要科学2.现在所有已知的错误都已修复!采集:
在英联邦,远港和努卡世界各处都可以找到许多可驾驶的汽车。它们有点难以找到,因为几乎与常规的不可驱动的无法区分。
也可以在Settlement Workshop建造驾驶汽车。它需要Science 2 perk来构建它们。(如果没有为您显示新类别,请前往其他位置)
更改日志:
1.0.3.1:
修复了robobrain行为的无意更改。
1.0.3:
警告!!! 如果您使用的是早于1.0.3的版本或原始Mod,则在更新之前,请删除.esp,加载游戏,保存游戏,然后才安装更新的mod。之后,所有汽车都将被重置。
修复了车间类别未出现的问题,也不再需要前往其他位置来添加车间类别。汽车受到攻击的
潜在解决方案(至少大大降低了发生这种情况的可能性)。
使用某些同伴时停车的潜在修复方法。
1.0.2:
降低发动机声音的音量。
改变了世界上某些汽车的产卵。
1.0.1
现在标记为ESL,因此mod不会计入插件限制。
改变了引擎声音。
增加了用汽车击中敌人的能力。
稍微调整了旅行车的驾驶员和乘客位置。
为了使这个mod正常工作,建议(但不是强制性的)将此行添加到[Camera]下的fallout4.ini:
bApplyCameraNodeAnimations = 0
如果你想让相机设置接近香草,还要添加:
f3rdPersonAimFOV = 90.0000
fVanityModeMaxDist = 200.0000
fVanityModeMinDist = 80.0000
fPitchZoomOutMaxDist = 0.0000
fMinCurrentZoom = 0.0000
fMouseWheelZoomSpeed = 0.5000
fMouseWheelZoomIncrement = 0.5000
fOverShoulderMeleeCombatPosX = 35.0000
fOverShoulderCombatAddY = 0.0000
fOverShoulderCombatPosZ = 5.0000
fOverShoulderCombatPosX = 35.0000
fOverShoulderPosZ = -5.0000
fOverShoulderPosX = 35.0000可以
随意添加自己的图像和视频!
链接: https://pan.baidu.com/s/1rmOq7DWHBT_bBJJpDwkrsw
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