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发表于 2023-8-9 18:36:44 | 显示全部楼层 |阅读模式

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[Unknown_Mod] 2023-08-09 18:32:46.574634 Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 210, in c_api_server_tick
  File "sims4communitylib\utils\common_injection_utils.py", line 127, in _wrapped_function
  File "sims4communitylib\events\zone_update\common_zone_update_event_dispatcher.py", line 79, in _common_zone_update
  File "T:\InGame\Gameplay\Scripts\Server\sims\masked\fallen\injector.py", line 40, in _wrapped_function
  File "T:\InGame\Gameplay\Scripts\Server\sims\masked\fallen\zone_tick.py", line 40, in _fallen_on_zone_update
  File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v179.2\injector.py", line 26, in _wrapped_function
  File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v179.2\zone_tick.py", line 83, in _turbolib_zone_game_update
  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 507, in update
  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 221, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4263, in do_transition_single
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4214, in _create_transition_interaction
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4107, in run_super_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4531, in run_direct_gen
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4397, in enter_si_gen
  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 952, in process_gen
  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen
  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1151, in _remove_gen
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5538, in on_removed_from_si_state
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550, in _exited_pipeline
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7559, in _exited_pipeline
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5539, in release_liabilities
  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 328, in release
  File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function
  File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 450, in _common_on_mixer_interaction_cancelled
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 654, in cancel
  File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function
  File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 427, in _common_on_interaction_cancelled
  File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception
  File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 416, in _common_on_interaction_cancelled
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7279, in cancel
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1497, in on_interaction_canceled
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 900, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 984, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 345, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3047, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3003, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1537, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1584, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3520, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3370, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2820, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3006, in _get_transitions_for_sim
  File "postures\posture_graph.py", line 6583, in postures.posture_graph.PostureGraphService.generate_connectivity_handles
  File "postures\posture_graph.py", line 6383, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
  File "postures\posture_graph.py", line 645, in generate_right_paths
  File "postures\posture_graph.py", line 4857, in _right_path_gen
  File "postures\posture_graph.py", line 788, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__
  File "postures\posture_graph.py", line 4812, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right
TypeError: 'NoneType' object is not iterable
Error occurred while running _on_interaction_cancelled for interaction <Interaction stand_Passive id:13895 sim:米娅 比耶格森> with short name 'stand_Passive' and display name None. (This exception is not caused by S4CL, but rather caught) Args: (<FinishingType.LIABILITY = 18>, 'CancelInteractionsOnExitLiability released'), Kwargs: {} -> TypeError: 'NoneType' object is not iterable


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发表于 2023-8-13 06:32:31 | 显示全部楼层
这个不懂 笨办法一个一个排除
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