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马上注册领取绝版勋章
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这是最近一次的,在核子世界装瓶厂后门那开Q的时候卡死了,过一会就跳出,穿着动力甲Fallout 4 v1.10.163Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_STACK_OVERFLOW" at 0x7FF6F8E00939 Fallout4.exe+1B10939
[Compatibility]
F4EE: false
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
这是上一次的,在远港帮水手第一次拿东西的那个厂房外跑步的时候跳出了,也穿着动力甲
Fallout 4 v1.10.163
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_STACK_OVERFLOW" at 0x7FF7066744DD Fallout4.exe+00244DD
[Compatibility]
F4EE: false
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
还有我看别人的buffout日志一大堆,怎么我的就这么短
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