When I released the "Miniguns Standalone" pack it was the only game in town for new miniguns in Fallout 4. Since then the
quality and variety of weapons available on the nexus has exploded, and my works that at the time were considered high
end are now antiquated.
As time passes, there are two choices; accept the slow fade into irrelevance, and content oneself with the memories of past
glory, OR embark on a journey to rescue that which is still valuable from the old to revivify what was lost to time.
This, is REBIRTH.
All 3 classic miniguns are now rescued and revived:
All new textures created in Substance, with 10 extra material swaps for each weapon.
All new sounds sampled and mixed by myself from public domain sources of real world analogues.
All new meshes rebuilt from scratch in 3dsMax, with custom working collision and physics.
All new plugin in esl format to save your load order.
All new scripted LList injection adding the weapons to vendors and select enemies.
All new instances of the weapons placed in the worldspace for you to discover.
And all of this wrapped up in BA2 archives, NO MORE LOOSE FILES!
Miniguns Rebirth is what my miniguns were always meant to be.