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楼主 |
发表于 2022-3-2 17:16:38
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找到问题所在了
Issue found: The chest mesh, arm meshes, leg meshes, bra, and thong, are defined as attachments and, as such, do not actually morph with the main outfit. They can be built in outfit studio, their physics work, but they do not morph dynamically in-game like the main outfit and skirt do. This behavior also applies to the original CBBE outfit and was not introduced by this conversion. This may be a Fallout 4 limitation with regard to attachments.
发现的问题:胸部网布、手臂网布、腿部网布、胸罩和丁字裤被定义为附件,因此实际上不会与主要服装一起变形。 它们可以在服装工作室中构建,它们的物理工作,但它们不像主要服装和裙子那样在游戏中动态变形。 此行为也适用于原始的 CBBE 装备,并且此转换未引入此行为。 这可能是 Fallout 4 对附件的限制。 |
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