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发表于 2019-12-26 11:34:33
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After the completion of Phase 3, the Institute is looking to the horizon with Phase 4. New expansive areas of the Institute have been constructed, turning what was once a small enclave into a sprawling metropolis. New lore is sewed throughout the mod, referencing other Institute themed mods you may have installed, some pop-culture references, as well as a small story told through the terminal entries. Additional areas include a new Director's Retreat, Interrogation and Synth Zoological Initiative Phase 2 among others.

-Also added are cybernetic 'modules' that can be crafted from the Utility section of the chemistry bench-
Encephalic Overdrive: Enhance your reaction speed so that time appears slowed down
Infrared Oculus: Accentuate the heat signatures of living targets
Light-Sensitive Oculus: Enhance vision in low light areas
Markerlight Oculus: Mark hostile targets
Localized Relay: Enables a real-time teleport, allowing you to sneak up on enemies in cover or dodge incoming missiles
More coming!
New areas are found at the top of the staircases at each of the partitions in the Institute Concourse, as well as within each of the Divisions. This mod should theoretically work regardless of when you install the mod. I believe it should work also regardless of what faction you choose though have yet to test this as it has been awhile since I have played through the other factions. Please let me know if there are issues and I will see if I can make a work around.
The only difference between the No DLC version and the DLC (Far Harbor) version is that the fish of the Synth Zoological area are animated in the DLC version. Everything else is the same.
Many thanks to ccmads and 83willow for permission of use of their assets with permission, as below respectively:
https://www.nexusmods.com/fallout4/mods/10075
https://www.nexusmods.com/fallout4/mods/14726
Please show them your love!
Please be kind as this is my first major mod and still feel little shaky on some areas of the CK. Any advice or improvements I am happy to take on board :)
在第三阶段完成后,研究所将目光投向第四阶段的地平线。该研究所新的广阔区域已经建成,把曾经的一个小飞地变成了一个广阔的大都市。新的知识是缝在整个国防部,参考其他研究所主题的国防部你可能已经安装,一些流行文化的参考,以及通过终端条目讲述的小故事。其他领域包括一个新的主任务虚会、审讯和综合生态倡议第二阶段等。

-还增加了控制论“模块”,可从化学工作台的实用部分制作-
脑超速:提高你的反应速度,使时间看起来慢下来
红外眼:突出活目标的热信号
光敏眼:在微光区增强视力
Markerlight Oculus:标记敌对目标
局部接力:启用实时传送,允许你在掩护下偷袭敌人或躲避来袭导弹
再来点!
在学院大厅的每个分区的楼梯顶部以及每个分区内都有新的区域。不管你什么时候安装这个模组,理论上这个模组都能工作。我相信它也应该工作,无论你选择什么派系,但尚未测试,因为它已经有一段时间以来,我通过其他派系发挥。如果有什么问题请告诉我,我会看看是否能解决。
无DLC版本和DLC(Far Harbor)版本的唯一区别是,在DLC版本中,Synth动物区的鱼是动画的。其他的都一样。
感谢ccmads和83WILLO分别许可使用其资产,具体如下:
https://www.nexusmods.com/fallout4/mods/10075
https://www.nexusmods.com/fallout4/mods/14726
请向他们展示你的爱!
请友好,因为这是我的第一个主要国防部,仍然觉得有点不稳定的一些地区的CK。我乐意接受的任何建议或改进:)
百度翻译 凑合着看吧 |
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