|
发表于 2018-10-20 00:07:08
|
显示全部楼层
本帖最后由 so668 于 2018-10-20 00:14 编辑
排序 Z_Architect
Z_Horizon
Z_Horizon_DLC_All
Z_Horizon_WeaponPack01
Z_Horizon_Patch_ArmorsmithExtended
Z_Horizon_Patch_ArmorsmithExtendedDLC
Z_Horizon_DEFUI
有齊DLC用 Z_Horizon_DLC_All 可以
這是我的排序
以下是作者建議的排序
Example of load order:
*Z_Architect.esm
<..other mods first>
*Z_Horizon.esp(must be loaded first - also requires Z_Architect.esm)
*Z_Horizon_DLC_All.esp (all-in-one DLC module - only use this if you actually own every DLC)
*Z_Horizon_DLC_Automatron.esp (these individual DLC modules can be used if you only own some DLCs)
*Z_Horizon_DLC_Nuka.esp
*Z_Horizon_DLC_Workshop01.esp
*Z_Horizon_DLC_Workshop02.esp
*Z_Horizon_DLC_Workshop03.esp
*Z_Horizon_DLC_FarHarbor.esp
(Don't use the DLC_All and the individual ones at the same time.)
*Z_Horizon_Patch_Architect.esp (required for Architect, but will eventually be obsolete in the future)
*Z_Horizon_Diff_#######.esp (optional difficulty addon - don't use any if you want the default difficulty)
*Z_Horizon_Patch_#######.esp (optional mod compatibility patches)
*Z_Horizon_DEFUI.esp (optional mod - adds icons to crafting menus and component tags to ground items)
*Z_BlurRemoval.esp (optioanl mod to remove screen blurring)
*Z_Extras.esp (optional mod)
*Z_Architect_Extras.esp (optional mod)
|
|